Stream Time Is Now?
I don’t know what I’m going to do quite yet, art, LoL, Sims, DmC, being horrible at some other video game… But stream will be up by 2pm. Come hang out.
CHOW #362, the spirit caller, work in progress. Done in Photoshop.
I don’t have off days right now so progress on this has slowed a bit but I think it was for the better. I got to step back some and consider my options a little better. I’ve gotten color flats and a cleaned up sketch done in the past two days. I think I’m going to change the color of that belt plate thing and maybe give it a patina or something. I don’t know. I really like the warm palette I’ve got going though.
Here’s how this whole thing started. Might go back and do another of my starting sketches if I have time.
Done in Photoshop. Work in progress for CHOW #362, the Spirit Caller.
Just some design exploration for the current CHOW challenge on conceptart.org. I really love the idea of a dancer using bells and a tamborine (since I assumed the judge for the challenge wouldn’t count bells as a visible instrument). I’m trying the method Trevor Claxton shows in his Heartbreaker tutorial videos and I’m really loving it so far. It’s so fun and forces me to not think about how things will work until I have a shape I actually like and want to work more with. Anyways, I need to pick one to go forward with then do flats and rendering. Should be fun, right?
Sketches in Clip Studio Paint/Photoshop.
Haven’t been keeping up with posting at all so here’s a quick dump of the things I’ve been sitting on. I’ve been playing around with Clip Studio Paint/Manga Studio too (most of these were partially or entirely done there). I absolutely love how smooth the pen feels for inking but I don’t like painting there. But the inking! So nice! And the fast sketching! Pretty much, if I don’t intend to paint it, it comes out alright. So that’s my two cents if you’re interested.
The top set of thumbs were all Photoshop, just me messing around with a cyborg character idea. Not sure if there’s one I like more than the others right now though. I might start over again from scratch. Not really sure yet. Maybe something will come to me during Worlds.
Southern Belle Sivir skin concept. Sivir © Riot Games. Done in Photoshop.
I decided to stream today and this is what came of it! A sketch of Southern Belle Sivir. More of a Civil War Belle Sivir, really but whatever. She hikes up her skirt to ult, faints in the mud when she dies, fights with her fan, and says “best duck” when using her boomerang fan/blade. What’s not to love there? Nothing, that’s what. More skin concepts eventually. I have my old list but, well, not as into it now as I was then. More streams coming too.
Diana from League of Legends for a tea blend. Done in Photoshop.
Hey I’m making a post! Yay! Have this textless version of my Diana tea, Moonfall. This was a lot of fun to work on but getting to this point was like pulling my own teeth. I went through about four different starts, including one I started doing greyscale painting on, before I hit on the sketch for this. Going to include the process under the cut because why not?
Commission for Torchy/Nubbi of Magical Girl Nubbikens and assorted sketches done in Photoshop.
Ummm, so it’s been two months since I updated because I’m the actual worst. To be fair, I’ve been working on things I can’t show quite yet pretty exclusively. At least one is going to be a long while. But both are really exciting! So there’s that. The above are Magical Girl Nubbikens, the transformation that happened to the Grippli in our Pathfinder campaign (you can watch on Crushlife’s or Torchy’s twitch) and process steps for it. It’s all just flat color because, well, I’d actually only been paid for a sketch but reasons. But his stinkchuck’s got a little bow! There’s also some super quick exploratory armor things for a friend’s spear-and-shield wielding character and my bard based (a lot) on Sansa’s “mourning” gown. Both are meant to be mostly leather armor (except for the obvious metal on the fighter). The bard armor would give the impression of metal due to painting though. Gotta look more intimidating than you actually are!
Hopefully, I’ll be better about posting what I can in the future and have more consistent stuff here. Stay tuned.
Done in Sketchbook Pro, Mischief, pencil, pen, and marker over the course of about 2-3 weeks total.
Sketch dump time! More under the cut. Some are sketch dailies, one’s a gift, one’s a commission, and the rest are just me.
Assorted warmup and sketch type things. Done in Photoshop and ZBrush.
So I spent this past week or so working on defining my materials when painting, developing new ways of working, and learning ZBrush. So have a dump of stuff that’s that. The red lumpy weird chicken thing is my take on Cthulu sans tentacles. I couldn’t figure out how to extrude faces in ZBrush and got a little frustrated with it. I’ll go back eventually, do the tentacles and some fins on the head like a proper space squid, then texturing and lighting and all that good stuff! I’m still pretty proud of it since it’s pretty much the first thing I’ve ever made in ZBrush. Yay, sculpting! Yay, learning! Yay… stuff!
WIPs and final for CHOW #349 on CA.org, the Blade Dancer. Done in Photoshop.
Apparently, if you give me the option, I will 100% design someone independent and scrappy and probably a little haughty. Concept is that this wood elf got bored living in the woods and decided to move to the “big city”. It was not all she expected but, ehn, she had to do something to get by. The fighting style of her home looked enough like dancing to outsiders that she decided to try making a living out of it. Yes, basically, she’s a high fantasy pole dancer. Not stripper (only because most of her performances on the streets and she’d rather not get arrested) though she could sometimes use the scarf-wrap thing she has. Mostly, it’s there to look pretty while spinning and can hold her short swords when not performing.
I tried something semi-new-ish and I’m working to improve with some advice from a crit. I… am not doing well so far but I’m trying. Not much else to say about this from the art perspective. I need to do more little things and practice and improve.