League of Legends fan skin sketches. Done in Photoshop.
Some self-indulgent skins in My Songs Know What You Did In The Dark (Light ‘Em Up) Lux and Save Rock and Roll Riven (yes, those are based on Fall Out Boy songs and I have gone back to my roots) and the community-voted Pit Fighter Vi. Going to keep doing these and planning to collect them into a sketchbook at the end. I’m slowly chunking away at the list and, at the end, I’ll take some of my favorites and make full turnarounds and weapon designs and everything for them. Vote on what I should work on next here. Check out my post on the LoL forums here.
In other news, today’s the last day to get free shipping and $5 off each item on my S6 shop. Hop on that and don’t forget to use the link to actually get the discount. Also, updated my Patreon page’s info. It’s now a monthly thing because, well, I’ve been churning out a lot lately and I hope what you’re actually getting out of your patronage is a little clearer. If you’ve got question, don’t be afraid to send me a message.
Latest pair of LoL skin concept sketches! I’m trying out some new things with color and such and working fast to get ideas out so I could, in theory, go back and hyper-refine later is I wanted to. I think I’m going to work on the Fall Out Boy related ones next (since I haven’t quite sussed out how Southern Belle Sivir would work). So Take This To Your Graves, Save Rock and Roll Riven, and My Song Know What You Did In The Dark Lux. Badass ladies in leather and denim totally ready to make music zombies out of you and… pop punk Graves circa 2003. … Sorry not sorry. Okay, going to go work on that soon, I think, so I can keep refining this method. It’s, like, stupid fun.
Also, commissions are still open. You could totally grab one. Details here.
Entry for CHOW #347. Work in progress.
Just a quick color update. I still need to design and add in a telescope made from scraps and possibly redraw this entire thing. The white-on-black paining method I’ve been using works really well for figuring out the thing but not so great for taking the thing to a finished product for me. So this week will be spent working on something more refined and finished feeling, possibly with deeper detailing. I’m still kind of stuck working like someone might have to draw my characters a few million times to animate them. Not a ton else that I can really show done this week. I did a lot of studies and working from photos and scrapping all that when I was done, less working for an end product. Ummm, my bad? I should probably grab whatever I saved and post it…
In other news, commissions are open. Details over here.
Thumbnails for CHOW #347, the Lost Star Gazer. Work in progress.
Started in on working on the latest CHOW over on CA.org. Not sure if this is going to lean more mutinied-and-marooned sky pirate captain or naval (insert rank here) bride stranded after an accident before/during/after her wedding. A lot of steampunk/dieselpunk and Victorian influence. Because, really, after surviving in a Victorian influenced dress? You’re going to have a lot of material to work with to give yourself shelter. Basically, ladies being super resourceful. I dig it.
Marja and Workshop Jayce fan concepts. Done in Photoshop. Work in progress.
Just some updating on this stuff. Color and a final def-where-this-is-headed sketch. I’m going to work on them more if I can ever get more feedback on them. You can give me feedback on the forums now, by the way. Here and here. That’d be pretty cool. For now, I’m going to shift focus and work on some of this other stuff I’ve got on my list. Like the whole League of Beefcakes, even more skin ideas, this super-frustrating one-off comic, and so on. I’m doing things! Making art! Woo!
Also, might open up commissions at some point soon. Like sketch commissions. Not sure yet.
Workshop Jayce design sketches and Marja thumbnails. Works in progress. Sketches done in Photoshop.
So, if you follow me on twitter, this is pretty much the sum total of my week. Those first two are sketches for a Workshop Jayce for League of Legends. Basically, Baconhawk (Heather Jones) and I were drooling over a super dreamy Jayce and I asked if she could make it real if I sketched it. I mostly just meant tossing out my quickie pitch (part RDJ in the IM1 opener, part greaser, part underwear model) at a skin idea meeting or something. She said maybe and I, because THIS IS A THING I NEED, decided to impress while also beefing up (get it?) my portfolio. So this is happening. This is pretty much my first real attempt at designing a weapon too. It was pointed out that I’d probs have to make a themed hammer and I got kind of gobsmacked by that. Go figure, dude needs his token penis metaphor to match. Weird. I’m planning to go whole hog on this one. Up for this week will be fleshing out his tattoos, suring up his overall design and making his face more Jayce-like, painting and color, and maybe I’ll make it to an in-game mockup. Then it’ll just be wrapping everything all up in a nice neat bow and posting.
The last thing is thumbnailing for a fan champion concept. I have her mostly figured out as far as a kit goes but I haven’t worked on this beyond thumbs because I wanted to try watching Spartacus to see if that sparked some costuming ideas beyond the kind of stale Ancient Grecian Soldier look. I’m going to try to work on this more too this week (outside of binging on TV) but it’ll depend on how much I can churn through on that Workshop Jayce (or how frustrated I get with it, I guess).
So yeah, that’s my week. How’s yours looking?
Seymour Natus/Guado/Omnis from FFX. Done in Photoshop.
Oh my gosh, I’m finally done with this monster of a triptych! It wasn’t even originally going to be a triptych. It was just going to be a waist up thing when I started. But I was so unhappy with how it was turning out that I just completely trashed it and sat on working on this forever until I felt like I’d leveled up a little as an artist. So then you get this! Done over the past few days. It might get some color tweaks in the next few hours (that stupid blue hair is so stupidly close to purple and I actually hate it) but this is pretty much it. So yeah! I did a thing, enjoy the thing, thank you very much for looking. WIPs under the cut because why not?
Done in Photoshop.
Generic High Fantasy Adventurers! We got ourselves a Warrior, once impetuous but now growing somewhat world-weary. A Rogue that’s all cockiness and bravado. A Mage that’s… probably only concerned with not ruining his bespoke robes and slashed shirt. And a mysterious androgynous Priest who speaks very little but keeps everyone from falling over with a terminal case of the deads. This was a pretty fun exercise and I might do it again some time with an all new set of adventurers. Maybe a Druid and some elves and orcs thrown in for good measure. I kind of took entirely too long on this for how little actually came of it though. Alright, time to try working on that Seymour Guado I owe again. Has to come out right eventually, right?
Entry for CHOW #345 on CA.org. Done in Photoshop.
Another week, another CHOW. This one was pretty fun, designing a Polynesian-inspired (mostly Samoan) culture that lives on a volcanic island chain and powers their civilization via giant flower shaped PowerBuoy type things in a giant lake. The idea behind them is that they simply advanced more quickly than other cultures they came in contact with and, upon meeting said cultures, said “thanks but no thanks”. So they secluded themselves, kept their technological advances to themselves, and played noble savage when they had to to get people to leave them be. Anyways, here’s one of the technicians for the lake power stations. The uniform is essentially neoprene, since maintenance usually involves being in the water, and the sash is to sort of mimic the outfits worn for certain dances and such. The cape with the tendrils feeds information into the sleeve, which gives readings on the various buoys, lake water levels, and water temperature. I imagine that they get called octopi sometimes because of those tendrils and decided to reflect it a lot in the sleeve design. The sleeve is a really downplayed version of Polynesian tattoos. I didn’t want to take much more than the basic motifs since they have so much meaning. I did a fair amount of thinking on this one. Anyways, here’s all the collected process for this, from thumbnails to finished design in reverse order.
Voidborn Lissandra concept sketch. Done in Photoshop.
So there was a post made to reddit about the Vel’Koz guerrilla marketing and IndySkylander proposed a skin based on some (really out there) conjecture. But it was a really cool idea so I did the thing. After some pretty extensive reading the all of the wikis relating to the Void and terrifying myself by staring at Banshees from ME3 without running away and screaming “NOPE”, you get this thing here. Did you know that there’s obelisks and central focus mentioned a TON in the stuff about the Void and Icathia? There is. Work in progress screens under the cut. Also work in progress from my CHOW/IDOW attempt.